Overview
We have to major themes for patch 2
- Playerbots
- Creature stat scaling
Playerbots
Battlegrounds & PvP
- Complete overhaul of battleground objective handling.
- Improved decision-making when capturing, defending, and carrying objectives.
- Smarter arena target selection.
- Improved PvP gearing progression.
- Improved behavior in:
- Warsong Gulch
- Twin Peaks
- Arathi Basin
- Battle for Gilneas
- Deepwind Gorge
- Eye of the Storm
- Temple of Kotmogu
- Silvershard Mines
- Alterac Valley
Movement & Combat
- Major movement overhaul for more realistic player-like behavior.
- Improved movement while casting and during combat.
- Improved pathfinding and navigation.
- Added support for class-specific movement abilities.
- Reduced movement stuttering and positioning issues.
- Fixed multiple terrain and pathing problems.
General Improvements
- Players can now view bot targets.
- Improved target selection across all gameplay modes.
- Improved combat responsiveness.
- Improved group and duel behavior.
- Numerous stability and reliability improvements.
Bug Fixes
- Fixed multiple battleground-related issues.
- Fixed equipment selection issues.
- Fixed teleportation and movement bugs.
- Fixed various combat and spell-related issues.
- Fixed several situations where bots could become stuck.
Creature Scaling Rework
A major balancing pass has been completed to improve creature difficulty and combat consistency throughout the game.
Adjusted Creature Attributes
- Melee Damage
- Attack Speed
- Attack Power
- Ranged Damage
- Health Multipliers
- Creature Rank Scaling
- Level-Based Scaling
World Zones
Creature scaling has been updated across the following regions:
Eastern Kingdoms
- Elwynn Forest
- Westfall
- Redridge Mountains
- Duskwood
- Loch Modan
- Wetlands
- Badlands
- Searing Gorge
- Burning Steppes
- Swamp of Sorrows
- Blasted Lands
- Arathi Highlands
- Hillsbrad Foothills
- Silverpine Forest
- Tirisfal Glades
- Western Plaguelands
- Eastern Plaguelands
- Northern Stranglethorn
- Cape of Stranglethorn
- The Hinterlands
- Dun Morogh
- Deadwind Pass
- Blackrock Mountain
Kalimdor
- Durotar
- Northern Barrens
- Mulgore
- Teldrassil
- Darkshore
- Ashenvale
- Stonetalon Mountains
- Desolace
- Thousand Needles
- Dustwallow Marsh
- Feralas
- Tanaris
- Felwood
- Un'Goro Crater
- Moonglade
- Silithus
- Azshara
Outland
- Hellfire Peninsula
- Zangarmarsh
- Terokkar Forest
- Nagrand
- Blade's Edge Mountains
- Netherstorm
- Shadowmoon Valley
Northrend
- Borean Tundra
- Howling Fjord
- Dragonblight
- Grizzly Hills
- Zul'Drak
- Sholazar Basin
- Crystalsong Forest
- Storm Peaks
- Icecrown
- Wintergrasp
Cataclysm Zones
- Mount Hyjal
- Deepholm
- Uldum
- Twilight Highlands
- Kelp'thar Forest
- Shimmering Expanse
- Abyssal Depths
- Molten Front
Starting Zones
- Eversong Woods
- Ghostlands
- Bloodmyst Isle
- Azuremyst Isle
- Gilneas
- Gilneas City
- Ruins of Gilneas
- Kezan
- The Lost Isles
- Sunstrider Isle
Cities
- Stormwind City
- Ironforge
- Darnassus
- The Exodar
- Orgrimmar
- Undercity
- Thunder Bluff
- Silvermoon City
- Dalaran
Dungeons & Raids
Creature scaling adjustments have been applied across a large number of dungeons and raids, including:
Classic
- Ragefire Chasm
- Wailing Caverns
- Shadowfang Keep
- Blackfathom Deeps
- The Stockade
- Gnomeregan
- Razorfen Kraul
- Razorfen Downs
- Uldaman
- Zul'Farrak
- Maraudon
- Scarlet Monastery
- Sunken Temple
- Blackrock Depths
- Lower Blackrock Spire
- Dire Maul
- Scholomance
- Stratholme
Burning Crusade
- Hellfire Ramparts
- Blood Furnace
- Shattered Halls
- Slave Pens
- Underbog
- Steamvault
- Mana-Tombs
- Auchenai Crypts
- Sethekk Halls
- Shadow Labyrinth
- Mechanar
- Botanica
- Arcatraz
- Magister's Terrace
Wrath of the Lich King
- Utgarde Keep
- Utgarde Pinnacle
- The Nexus
- Azjol-Nerub
- Ahn'kahet: The Old Kingdom
- Drak'Tharon Keep
- Gundrak
- Violet Hold
- Halls of Stone
- Halls of Lightning
- The Oculus
- Culling of Stratholme
- Forge of Souls
- Pit of Saron
- Halls of Reflection
Cataclysm
- Throne of the Tides
- Blackrock Caverns
- The Stonecore
- Vortex Pinnacle
- Lost City of the Tol'vir
- Grim Batol
- Halls of Origination
- Well of Eternity
- Hour of Twilight
Raids
- Molten Core
- Blackwing Lair
- Temple of Ahn'Qiraj
- Ruins of Ahn'Qiraj
- Onyxia's Lair
- Karazhan
- Gruul's Lair
- Magtheridon's Lair
- Serpentshrine Cavern
- Tempest Keep
- Black Temple
- Zul'Aman
- Sunwell Plateau
- Battle for Mount Hyjal
- Naxxramas
- Ulduar
- Eye of Eternity
- Ruby Sanctum
- Vault of Archavon
- Icecrown Citadel
- Blackwing Descent
- Bastion of Twilight
- Throne of the Four Winds
- Firelands
- Zul'Gurub
NPC & Equipment Updates
- Added missing weapons and equipment to over 500 NPCs.
- Updated guards, trainers, quest givers, and city NPCs.
- Improved equipment visuals for various dungeon, raid, and battleground creatures.
- Improved visual consistency and immersion throughout the world.