Overview


We have to major themes for patch 2

  • Playerbots
  • Creature stat scaling

Playerbots

Battlegrounds & PvP

  • Complete overhaul of battleground objective handling.
  • Improved decision-making when capturing, defending, and carrying objectives.
  • Smarter arena target selection.
  • Improved PvP gearing progression.
  • Improved behavior in:

    • Warsong Gulch
    • Twin Peaks
    • Arathi Basin
    • Battle for Gilneas
    • Deepwind Gorge
    • Eye of the Storm
    • Temple of Kotmogu
    • Silvershard Mines
    • Alterac Valley

Movement & Combat

  • Major movement overhaul for more realistic player-like behavior.
  • Improved movement while casting and during combat.
  • Improved pathfinding and navigation.
  • Added support for class-specific movement abilities.
  • Reduced movement stuttering and positioning issues.
  • Fixed multiple terrain and pathing problems.

General Improvements

  • Players can now view bot targets.
  • Improved target selection across all gameplay modes.
  • Improved combat responsiveness.
  • Improved group and duel behavior.
  • Numerous stability and reliability improvements.

Bug Fixes

  • Fixed multiple battleground-related issues.
  • Fixed equipment selection issues.
  • Fixed teleportation and movement bugs.
  • Fixed various combat and spell-related issues.
  • Fixed several situations where bots could become stuck.



Creature Scaling Rework

A major balancing pass has been completed to improve creature difficulty and combat consistency throughout the game.

Adjusted Creature Attributes

  • Melee Damage
  • Attack Speed
  • Attack Power
  • Ranged Damage
  • Health Multipliers
  • Creature Rank Scaling
  • Level-Based Scaling



World Zones

Creature scaling has been updated across the following regions:

Eastern Kingdoms

  • Elwynn Forest
  • Westfall
  • Redridge Mountains
  • Duskwood
  • Loch Modan
  • Wetlands
  • Badlands
  • Searing Gorge
  • Burning Steppes
  • Swamp of Sorrows
  • Blasted Lands
  • Arathi Highlands
  • Hillsbrad Foothills
  • Silverpine Forest
  • Tirisfal Glades
  • Western Plaguelands
  • Eastern Plaguelands
  • Northern Stranglethorn
  • Cape of Stranglethorn
  • The Hinterlands
  • Dun Morogh
  • Deadwind Pass
  • Blackrock Mountain

Kalimdor

  • Durotar
  • Northern Barrens
  • Mulgore
  • Teldrassil
  • Darkshore
  • Ashenvale
  • Stonetalon Mountains
  • Desolace
  • Thousand Needles
  • Dustwallow Marsh
  • Feralas
  • Tanaris
  • Felwood
  • Un'Goro Crater
  • Moonglade
  • Silithus
  • Azshara

Outland

  • Hellfire Peninsula
  • Zangarmarsh
  • Terokkar Forest
  • Nagrand
  • Blade's Edge Mountains
  • Netherstorm
  • Shadowmoon Valley

Northrend

  • Borean Tundra
  • Howling Fjord
  • Dragonblight
  • Grizzly Hills
  • Zul'Drak
  • Sholazar Basin
  • Crystalsong Forest
  • Storm Peaks
  • Icecrown
  • Wintergrasp

Cataclysm Zones

  • Mount Hyjal
  • Deepholm
  • Uldum
  • Twilight Highlands
  • Kelp'thar Forest
  • Shimmering Expanse
  • Abyssal Depths
  • Molten Front

Starting Zones

  • Eversong Woods
  • Ghostlands
  • Bloodmyst Isle
  • Azuremyst Isle
  • Gilneas
  • Gilneas City
  • Ruins of Gilneas
  • Kezan
  • The Lost Isles
  • Sunstrider Isle

Cities

  • Stormwind City
  • Ironforge
  • Darnassus
  • The Exodar
  • Orgrimmar
  • Undercity
  • Thunder Bluff
  • Silvermoon City
  • Dalaran



Dungeons & Raids

Creature scaling adjustments have been applied across a large number of dungeons and raids, including:

Classic

  • Ragefire Chasm
  • Wailing Caverns
  • Shadowfang Keep
  • Blackfathom Deeps
  • The Stockade
  • Gnomeregan
  • Razorfen Kraul
  • Razorfen Downs
  • Uldaman
  • Zul'Farrak
  • Maraudon
  • Scarlet Monastery
  • Sunken Temple
  • Blackrock Depths
  • Lower Blackrock Spire
  • Dire Maul
  • Scholomance
  • Stratholme

Burning Crusade

  • Hellfire Ramparts
  • Blood Furnace
  • Shattered Halls
  • Slave Pens
  • Underbog
  • Steamvault
  • Mana-Tombs
  • Auchenai Crypts
  • Sethekk Halls
  • Shadow Labyrinth
  • Mechanar
  • Botanica
  • Arcatraz
  • Magister's Terrace

Wrath of the Lich King

  • Utgarde Keep
  • Utgarde Pinnacle
  • The Nexus
  • Azjol-Nerub
  • Ahn'kahet: The Old Kingdom
  • Drak'Tharon Keep
  • Gundrak
  • Violet Hold
  • Halls of Stone
  • Halls of Lightning
  • The Oculus
  • Culling of Stratholme
  • Forge of Souls
  • Pit of Saron
  • Halls of Reflection

Cataclysm

  • Throne of the Tides
  • Blackrock Caverns
  • The Stonecore
  • Vortex Pinnacle
  • Lost City of the Tol'vir
  • Grim Batol
  • Halls of Origination
  • Well of Eternity
  • Hour of Twilight

Raids

  • Molten Core
  • Blackwing Lair
  • Temple of Ahn'Qiraj
  • Ruins of Ahn'Qiraj
  • Onyxia's Lair
  • Karazhan
  • Gruul's Lair
  • Magtheridon's Lair
  • Serpentshrine Cavern
  • Tempest Keep
  • Black Temple
  • Zul'Aman
  • Sunwell Plateau
  • Battle for Mount Hyjal
  • Naxxramas
  • Ulduar
  • Eye of Eternity
  • Ruby Sanctum
  • Vault of Archavon
  • Icecrown Citadel
  • Blackwing Descent
  • Bastion of Twilight
  • Throne of the Four Winds
  • Firelands
  • Zul'Gurub



NPC & Equipment Updates

  • Added missing weapons and equipment to over 500 NPCs.
  • Updated guards, trainers, quest givers, and city NPCs.
  • Improved equipment visuals for various dungeon, raid, and battleground creatures.
  • Improved visual consistency and immersion throughout the world.